West

The western part of the city is often home to the poorer residents. Here there is a grunginess that permeates the town from the graffiti on the once cleaned brick buildings to the broken and unmaintained architecture. Crime runs high within the western half of town, making it the home of supernatural gangs of illicit activities. Such activities are rarely reported, however, and most residents are distrustful of individual's of authorities, and often let the powerful supernatural beings sort things out amongst themselves. Be careful wandering the Western streets after the sun falls.

What You'll Find Here

Black Market
Cull & Pistol
Noah's Ark
Syn

Black Market

Just like any city - Sacrosanct is not without it's deep, dark underbelly. Hidden in the graffiti-ridden streets of the West, behind closed warehouse doors, lies the Black Market. Forever moving, it's nearly impossible to find without knowing someone who knows someone. Anything you desire can be brought for a hefty price within the Black Market - be it drugs, weapons, or lives.

What You'll Find Here

Edge of the Circle

Cull & Pistol

Hidden within the dark alleyways of the Western Ward, Cull & Pistol is a dim, often smoky bar. With a small variety of bottled and craft beers, Cull & Pistol is a quaint little neighborhood joint. With its no-frills moto, the dingy bar offers little more than liquor, music from an old jukebox, and a few frequently occupied pool tables.

Bartender Raylin Chike

Noah's Ark

Resting upon the harbor, Noah's Ark (known simply as The Ark) is a sleek superyacht known both for its fight rings and recent...renovations, of sorts. Accessible from an entrance hidden in the shadows, The Ark is a veritable Were-playground that specializes in fighting tournaments for all creatures great and small. With both singles and doubles tournaments to compete in, the title of Ark Champion is hotly contested amongst the Were population. If anything illegal is going on in the city it's sure to be happening within the back rooms or behind the ring-side bar. Note: This is a Were only establishment. All other species will be swiftly escorted out.
Home of: Nightshade

Owner Aiden Tetradore

Co-owner Tobias Cain
Bar Manager Mira Ramos
Bartender Henry Tudor
Waitress Carolina Bedford

Syn

Within the turbulent industrial district lies this club. The warehouse doesn't look like much on the outside but it provides a memorable experience from the state of the art lighting, offbeat Victorian-inspired artwork, comfortable black leather lounges, and the infamous 'black light' room. There is a wide variety of alcohol that lines the shelves of both of the magical and ordinary variety. It is a common stomping ground for the supernatural who want to let loose and dance the night away to the music that floods the establishment. Humans are most welcome if they dare.

Owner Risque Voth

Manager Darcy Blackjack
Cats Aiden Tetradore
Cats Harlequin Westward

The game is over;


Posted on March 11, 2023 by Risque
West


"Yes" Isolt replied, short, concise, a cautious response as she rightfully minded her tongue. Not that there was another answer other than the one that was provided. Yet.. it certainly lacked something even though Risque allowed that one word to breathe and settle between them. If only to read the nuances that were on display while the young woman remained on her knees before the queen of the damned. After all, this was Risque's hellish kingdom she found herself. It was her empire she had built from nothing but ash. Just as she had always done. Isolt was no princess in this hell and even she would be forced to abide by her own rules or suffer more for it. Yes, that one word would have to suffice and satisfy, for now.

But those hypnotic eyes bore down upon the girl even still and in that glance, she could see it clearly, even without her promise to take revenge on the man that had stolen her child. It was clear just how far the mighty had fallen. Enough to take root and fester. Isolt was changed, of that much the vampire queen could tell. The most entertaining part of all was that she didn't even have to lift a finger for it to happen, those dominos had fallen. Yet the thing about darkness was... it was always there, it only needed to be fed to grow. The true question that remained was just how deep did that corrupted pestilence go?

It was only then, once she had witnessed Isolt deflate to the figurative vulnerable bones that were left that Risque sought more information. For that, she simply released that hold she had seized upon her chin, allowing the woman to regain herself in order to properly speak.

That pause seemed to last far longer than any other between them as Isolt's gaze faded into a vacant, far-off look while she stared into something only she could see, almost like someone infected by her hallucinogenic venom. Such an expression that the she-devil had seen on more than one face before. It was only after her eyes regained their focus that Isolt recalled the memories.

As memories often were, they were disjointed at best. Risque loathed its formless ambiguity. For all she knew, it was nothing but fabricated whimsical fantasy, crafted from a traumatized mind. While these were imperative facts to Isolt, it hardly gave the she-devil all that she sought. How she would do far better to enter her mind and take them herself. No, instead she needed to see through the young woman's words with a sharp, detached shrewdness that often stripped people bare as she listened only for what few facts she could actually find useful.

That mention of 'the tower' was only a droplet of water in a vast ocean. The tunnels rang a bell. Some knowledge of her own that she did not bother to share. Interesting. Risque's features remained perfectly unreadable as she dissected her every word. It wasn't until Isolt mentioned a necromancer that it caused any true reaction at all, one in the form of a hiss of disapproval. Her bloodied red lips formed a tight line of irritation.

She was hardly concerned by the meddling warlock and his apparent near godlike, vampiric strength...Warlocks, after all, were annoying, yes, but they were easy enough to bring to heel. It was the necromancer that truly captured Risque's focus. After all, even an old, weak one could become a problem.

"A necromancer? Now that is rare... considering they are almost always hunted and destroyed no matter the cost to our kind because they cannot be allowed to live. They are often destroyed the moment they are discovered. The fact that one still stands and lived to such a ripe old age is...almost impossible due to their violent ends. Tell me, what makes you suspect she is one? You said you were unsure. Explain." Risque commanded effortlessly and she was not so easily convinced by Isolt's words.

"There is also the matter of how you escaped your captor that I am curious about as well." Risque inquired with those accented words.

It would appear no stone would be left unturned.